In this article we will present some magic objects that will allow to experiment with variations of the magic system without changing the rules of the game, in fact as it seems obvious magic objects can always be destroyed or stolen where deemed unsuitable.
If you want to make the changes more structural, the objects can be transformed into objects that every wizard can create with a certain ease, in this case it is suggested to transform each object presented into an object magically "linked" to the wizard and that can be created by learning a specific first level spell (like the Find Familiar spell).
Such 1st level spell will require the expenditure of at least 1000 gold pieces in magical and precious materials, a casting time of at least a week and the sacrifice of at least one attribute point (strength, constitution or dexterity) that cannot be recovered until the object is destroyed, when the bound object is destroyed the wizard must make a saving throw vs. death or lose that point permanently; in any case upon the destruction of the object the wizard loses consciousness for 1d20 turns.
Note: this article was presented in Italian on this blog here: https://d20d12.blogspot.com/2013/03/vanciano-ma-non-troppo.html











